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Education:
Savannah College of Art and Design, Savannah, GA - BFA in Visual Effects, March 2011
Current GPA 3.85 / 4.0
Dean’s List: Nine quarters
Primary Skills:
Texture painting, Procedural texturing, and shader development
3D organic and hard surface polygonal modeling, as well as UV mapping
Digital matte painting, Including photorealistic background plate creation, projection mapping, digital concept sketching
Compositing render passes and integration
Additional Skills:
Procedural modeling techniques in Houdini
Sculptural texturing in Z-brush
Some knowledge of character rigging
Experienced in drawing and painting, including storyboarding, concept art, and digital photography
Software Experience:
Proficient in:
Maya, Photoshop
Additional software knowledge:
Houdini, Renderman, MentalRay, Bodypaint 3D, Zbrush, Mudbox, Blender, Processing
Nuke, Shake, Fusion, After Effects, Premiere Pro, Illustrator
Windows, Linux, and Mac operating systems
Work Experience:
Intern, Generalist – IBC Digital, Buffalo, NY (June 2010 – August 2010)
Contributed to a promotional animation for Fisher Price and effects for a Cocoa Puffs commercial
Completed several CG characters for television shows in pre-development
Freelance Artist, Buffalo, NY (2004-present)
Completed artwork through commission, including watercolor landscapes and oil portraits
School Involvement:
Digital Media Club, SCAD
September 2010 – Present – Vice President:
Responsible for planning and organizing weekly club meetings
January 2010 – May 2010 – Secretary:
Responsible for assisting board members in planning and preparing for weekly club meetings
Gave demos on organic modeling, sub-surface scattering, and procedural texturing
Recognition:
Artwork featured in Computer Graphics World Magazine – July 2010
Artwork featured in promotional material for SCAD, including course catalog, and school’s website
Contributed visual effects for award winning SCAD student films, including “En Route,” and “Pharos”
References Available on Request